A downloadable game

Room is a click based narrative game developed in Unity. The project explores how social media algorithms may influence young women’s career imagination and self perception in contemporary China.

The game uses the metaphor of “room” to connect historical restrictions on women’s physical space with the invisible influence of digital media today. Through text based storytelling, scene exploration, interactive objects, and visual changes, players follow the main character as she moves from a traditional confined space into a contemporary online environment.

Rather than explaining the issue directly, Room uses atmosphere, dialogue, and interaction to let players gradually experience how repeated information, social expectations, and algorithmic content can shape personal choices. The project combines visual design, feminist media theory, and interactive narrative to create a short but reflective gameplay experience.

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ROOM.zip 34 MB

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